https://www.youtube.com/watch?v=ynyO3O3zd3E OpenGL has long been the 3D API used on the Linux platform. However recently the Khronos group released the Vulkan 1.0 standard which covers a new closer to the metal API for 3D graphics programming across multiple operating systems. This talk will provide a brief introduction to the API and how supported the API … Continue reading The Vulkan Graphics API – what it means for Linux